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Website: contrast.
/ UX/UI II

Building on the UX/UI Design course, we deepened our knowledge and developed applied and experimental design proposals for specific aspects of screen design.

Through interactive and experimental concepts, we explored various possibilities of web-based information dissemination. Topics such as static and dynamic content and targeted user guidance were central to our investigation.

In the first phase, we experimented with various interactions in Figma. Through small experiments, we explored the most important forms of interaction, such as click, hover, scrolling, and dragging. In the second phase, we combined the experiments into a website. The website was designed to allow different aspects of interactive possibilities to be explored in a playful manner.

Lecturer: Thomas Bircher

App: contrast.
/ Grundlagen UX/UI

For the first Course of UX/UI I created a Figma prototype for a location finder app dedicated to street art in Basel. The app is designed to help users discover and explore the city's vibrant street art scene. It features detailed information and precise locations of various artworks, allowing users to easily navigate Basel's streets and find both hidden gems and popular pieces. Additionally, the app functions like a social media platform where users can upload and share graffiti and other street art they find in the city. The prototype showcases a user-friendly interface and intuitive design, aimed at enhancing the cultural experience and appreciation of urban art.


Lecturer: Thomas Bircher