Controller
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Grafisches Formulieren I
The goal was to design an object in various visual styles and degrees of abstraction. The project aimed to create two different series focusing on various visual aspects. One series depicted the controller as such in different styles, while the other allowed the controller to be placed in a context or further abstracted.I approached the project by creating multiple abstractions and stylistic representations of a controller. In the first series, I focused on depicting the controller in various artistic styles, emphasizing its form and function. This series highlighted the physical characteristics and design elements of the controller through different visual techniques. For the second series, I experimented with placing the controller in abstract contexts and further distorting its appearance. This allowed me to explore different visual narratives and conceptual interpretations, demonstrating a wide range of visual techniques and creative approaches to the design of the controller object.
Lecturer: Annik Troxler